Friends?
Yes, I am aware that I am not the first person who has written about this, but perhaps someone out there is interested in my viewÖ Yesterday I joined Orkut. I had been given an invitation by a friend (and yes, she really is my friend) a while ago, but I didnÃt sign up until yesterday. My first impressions after this short, initial visit at the social networking site are quite positive (at least when comparing to other very critical comments). For instance I found my way to the community for internet researchers, and I assume that I will be able to get in contact with many interesting people this way. However, one thing that I find a bit obscure is how to define friendship in this context. The whole system is built around people inviting ìfriendsî to join their network. So, who do I invite? Only people I have met in real life and know really well, or people that I have met online or briefly IRL but I know are interested in similar things as I am? Would they accept my attempt of trying to become their ìfriendî? At the moment I only have two friends (in Orkut that is), both of which are my friends here in Ume, but IÃm thinking of approaching people who have commented in this blog to see if they would accept my invitation (so bewareÖ). Also, by reading other peoplesà blogs, I sometimes get the feeling that I know the person behind the blog, even though weÃve never met (IRL or online), and sometimes I have never interacted with that person even through commentsÖ I wonder how they would feel if I asked them to be my friends? (Bryan Alexander points to a paper by Anthony Hempell whoÃs done a study on Orkut, where he among other things discusses how he dealt with the friend issue.) Anyway, in order for this to be an efficient way of creating ìbusiness networksî I would prefer different labels for these functions. I also think it feels somewhat odd to try and make serious, work related contacts on a site where you can rate people on how sexy they are/lookÖ Also, this whole idea of trying to define whoÃs most popular by displaying the size of a person’s network feels a bit awkward to meÖ It often seems to be the case that the affordances of media that originally are used for social interaction are so great that people realize that they can be used for more work-related interaction or for learning. This implies, however, that not all features of the site/program will be applicable for the activities you have in mind. Another example of this is our use of the graphical 3D-environment ActiveWorlds for educational purposes, while this program originally was (and still is) used for social interaction. In here, your avatar can do immensely important things like dancing the Macarena (to avoid textual misunderstandings: IÃm being ironic!), whereas other types of body language which might be more important from a language learning perspective are unavailable. But then again, it could be questioned whether being able to dance the Macarena is ever important in any setting…
