The Computer Technician as Author
Constructing something that tells a story is very much at home in computer science. But what should one consider when one (tries to) communicate/s using new media? Working from the concepts of: Literacy Narrative Reading Rhetoric Art I will introduce some of the parameters of the computer technician as author.
GAME DESIGN AS NARRATIVE ARCHITECTURE
by Henry Jenkins
IMAGINING GAMEPLAY: THE DESIGN AND CONSTRUCTION OF SPATIAL WORLDS by Bernadette Flynn
Materiality is the Message
Review of: N. Katherine Hayles, Writing Machines. Mediawork Pamphlet.
Cambridge: MIT P, 2002.